The Science of Sound Is Hibernating

For most of 2016, I published a new article with pure in-depth audio geekery every week. Unfortunately, I am currently unable to continue this commitment in its previous form. However, I hope I will find a way to serve you with regular content again in the future. Meanwhile, you can still enjoy the articles that are already there!

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Latest Posts from the Blog

Why I’m Closing The Science of Sound

The Science of Sound has been a unique experiment from the start. And a walk on a tightrope. Unfortunately, I'm unable to continue the website in its current form. Here's why. [...]

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Does Convolution Reverb Work? Part 2

We continue the skeptic's guide to convolution reverb by looking at impulse response measurement methods and how results are affected if reverb is not linear and time-invariant. [...]

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Does Convolution Reverb Work? Part 1

Convolution reverb is said to be the go-to tool for realistic artificial reverberation. But what needs to be true so it's really authentic? [...]

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Auditory Masking: Knowing What You Don’t Hear

After the technical topics of the recent weeks, it's time to talk about human hearing again. Let's dip our toes into auditory masking! [...]

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Most Popular Posts

High Resolution Audio – The State of the Debate

A recently published meta-study confirms that listeners are able to discriminate high resolution audio recordings from standard ones, at least to some degree. It pays to take a closer look. [...]

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About Sampling Rates in Digital Audio

We continue to dive into the foundations of digital audio. I hopefully cleared up a thing or two about the choice of bit depth already. And today I’d like to take you on a short trip into the unwieldy territory of the sampling theorem. [...]

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Why I’m Closing The Science of Sound

The Science of Sound has been a unique experiment from the start. And a walk on a tightrope. Unfortunately, I'm unable to continue the website in its current form. Here's why. [...]

Continue reading»

Quantization Noise and Bit Depth

In this early stage in the life of The Science of Sound, I’d like to cover some of the basics especially of digital audio, as these are a recurring source of confusion in many discussions. Today we’ll start with covering the „vertical“ dimension of digital audio: quantization noise and bit depth. [...]

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